home
***
CD-ROM
|
disk
|
FTP
|
other
***
search
/
Qoole for Quake
/
Qoole for Quake (USA).7z
/
Qoole for Quake (USA).bin
/
Prefabs
/
BRIDGES
/
FOOT_BRG.QLE
< prev
next >
Wrap
Text File
|
1997-09-04
|
7KB
|
157 lines
// QOOLE
// Brushes: 9
// Entities: 0
// Objects: 10
{ // Brush 0
( 0.0 0.0 31.999998 ) ( 0.0 500.0 31.999998 ) ( 500.0 0.0 31.999977 ) city6_8 0 0 0 1.00 1.00
( 31.999998 0.0 0.0 ) ( 31.999998 0.0 500.0 ) ( 32.00008 500.0 0.0 ) city6_8 0 0 0 1.00 1.00
( 0.0 -32.000004 0.0 ) ( 0.0 -32.000004 500.0 ) ( 500.0 -32.000046 0.0 ) city6_8 0 0 0 1.00 1.00
( -32.0 0.0 0.0 ) ( -32.00008 500.0 0.0 ) ( -32.0 0.0 500.0 ) city6_8 0 0 0 1.00 1.00
( 0.0 32.0 0.0 ) ( 500.0 32.0 0.0 ) ( 0.0 32.0 500.0 ) city6_8 0 0 0 1.00 1.00
( 0.0 0.0 -32.0 ) ( 500.0 0.0 -31.999977 ) ( 0.0 500.0 -32.0 ) city6_8 0 0 0 1.00 1.00
} // Brush 0
{ // Brush 1
( 0.0 0.0 31.999998 ) ( 0.0 500.0 31.999998 ) ( 500.0 0.0 31.999977 ) city6_8 0 0 0 1.00 1.00
( 31.999998 0.0 0.0 ) ( 31.999998 0.0 500.0 ) ( 32.00008 500.0 0.0 ) city6_8 0 0 0 1.00 1.00
( 0.0 -32.000004 0.0 ) ( 0.0 -32.000004 500.0 ) ( 500.0 -32.000046 0.0 ) city6_8 0 0 0 1.00 1.00
( -32.0 0.0 0.0 ) ( -32.00008 500.0 0.0 ) ( -32.0 0.0 500.0 ) city6_8 0 0 0 1.00 1.00
( 0.0 32.0 0.0 ) ( 500.0 32.0 0.0 ) ( 0.0 32.0 500.0 ) city6_8 0 0 0 1.00 1.00
( 0.0 0.0 -32.0 ) ( 500.0 0.0 -31.999977 ) ( 0.0 500.0 -32.0 ) city6_8 0 0 0 1.00 1.00
} // Brush 1
{ // Brush 2
( 0.0 0.0 31.999998 ) ( 0.0 500.0 31.999998 ) ( 500.0 0.0 31.999977 ) city6_8 0 0 0 1.00 1.00
( 31.999998 0.0 0.0 ) ( 31.999998 0.0 500.0 ) ( 32.00008 500.0 0.0 ) city6_8 0 0 0 1.00 1.00
( 0.0 -32.000004 0.0 ) ( 0.0 -32.000004 500.0 ) ( 500.0 -32.000046 0.0 ) city6_8 0 0 0 1.00 1.00
( -32.0 0.0 0.0 ) ( -32.00008 500.0 0.0 ) ( -32.0 0.0 500.0 ) city6_8 0 0 0 1.00 1.00
( 0.0 32.0 0.0 ) ( 500.0 32.0 0.0 ) ( 0.0 32.0 500.0 ) city6_8 0 0 0 1.00 1.00
( 0.0 0.0 -32.0 ) ( 500.0 0.0 -31.999977 ) ( 0.0 500.0 -32.0 ) city6_8 0 0 0 1.00 1.00
} // Brush 2
{ // Brush 3
( 0.0 0.0 31.999998 ) ( 0.0 500.0 31.999998 ) ( 500.0 0.0 31.999977 ) city6_8 0 0 0 1.00 1.00
( 31.999998 0.0 0.0 ) ( 31.999998 0.0 500.0 ) ( 32.00008 500.0 0.0 ) city6_8 0 0 0 1.00 1.00
( 0.0 -32.000004 0.0 ) ( 0.0 -32.000004 500.0 ) ( 500.0 -32.000046 0.0 ) city6_8 0 0 0 1.00 1.00
( -32.0 0.0 0.0 ) ( -32.00008 500.0 0.0 ) ( -32.0 0.0 500.0 ) city6_8 0 0 0 1.00 1.00
( 0.0 32.0 0.0 ) ( 500.0 32.0 0.0 ) ( 0.0 32.0 500.0 ) city6_8 0 0 0 1.00 1.00
( 0.0 0.0 -32.0 ) ( 500.0 0.0 -31.999977 ) ( 0.0 500.0 -32.0 ) city6_8 0 0 0 1.00 1.00
} // Brush 3
{ // Brush 4
( 0.0 0.0 31.999998 ) ( 0.0 500.0 31.999998 ) ( 500.0 0.0 31.999977 ) city6_8 0 0 0 1.00 1.00
( 31.999998 0.0 0.0 ) ( 31.999998 0.0 500.0 ) ( 32.00008 500.0 0.0 ) city6_8 0 0 0 1.00 1.00
( 0.0 -32.000004 0.0 ) ( 0.0 -32.000004 500.0 ) ( 500.0 -32.000046 0.0 ) city6_8 0 0 0 1.00 1.00
( -32.0 0.0 0.0 ) ( -32.00008 500.0 0.0 ) ( -32.0 0.0 500.0 ) city6_8 0 0 0 1.00 1.00
( 0.0 32.0 0.0 ) ( 500.0 32.0 0.0 ) ( 0.0 32.0 500.0 ) city6_8 0 0 0 1.00 1.00
( 0.0 0.0 -32.0 ) ( 500.0 0.0 -31.999977 ) ( 0.0 500.0 -32.0 ) city6_8 0 0 0 1.00 1.00
} // Brush 4
{ // Brush 5
( 0.0 0.0 31.999998 ) ( 0.0 500.0 31.999998 ) ( 500.0 0.0 31.999977 ) city6_8 0 0 0 1.00 1.00
( 31.999998 0.0 0.0 ) ( 31.999998 0.0 500.0 ) ( 32.00008 500.0 0.0 ) city6_8 0 0 0 1.00 1.00
( 0.0 -32.000004 0.0 ) ( 0.0 -32.000004 500.0 ) ( 500.0 -32.000046 0.0 ) city6_8 0 0 0 1.00 1.00
( -32.0 0.0 0.0 ) ( -32.00008 500.0 0.0 ) ( -32.0 0.0 500.0 ) city6_8 0 0 0 1.00 1.00
( 0.0 32.0 0.0 ) ( 500.0 32.0 0.0 ) ( 0.0 32.0 500.0 ) city6_8 0 0 0 1.00 1.00
( 0.0 0.0 -32.0 ) ( 500.0 0.0 -31.999977 ) ( 0.0 500.0 -32.0 ) city6_8 0 0 0 1.00 1.00
} // Brush 5
{ // Brush 6
( 0.0 0.0 31.999998 ) ( 0.0 500.0 31.999998 ) ( 500.0 0.0 31.999977 ) city6_8 0 0 0 1.00 1.00
( 31.999998 0.0 0.0 ) ( 31.999998 0.0 500.0 ) ( 32.00008 500.0 0.0 ) city6_8 0 0 0 1.00 1.00
( 0.0 -32.000004 0.0 ) ( 0.0 -32.000004 500.0 ) ( 500.0 -32.000046 0.0 ) city6_8 0 0 0 1.00 1.00
( -32.0 0.0 0.0 ) ( -32.00008 500.0 0.0 ) ( -32.0 0.0 500.0 ) city6_8 0 0 0 1.00 1.00
( 0.0 32.0 0.0 ) ( 500.0 32.0 0.0 ) ( 0.0 32.0 500.0 ) city6_8 0 0 0 1.00 1.00
( 0.0 0.0 -32.0 ) ( 500.0 0.0 -31.999977 ) ( 0.0 500.0 -32.0 ) city6_8 0 0 0 1.00 1.00
} // Brush 6
{ // Brush 7
( 0.0 0.0 31.999998 ) ( 0.0 500.0 31.999998 ) ( 500.0 0.0 31.999977 ) city6_8 0 0 0 1.00 1.00
( 31.999998 0.0 0.0 ) ( 31.999998 0.0 500.0 ) ( 32.00008 500.0 0.0 ) city6_8 0 0 0 1.00 1.00
( 0.0 -32.000004 0.0 ) ( 0.0 -32.000004 500.0 ) ( 500.0 -32.000046 0.0 ) city6_8 0 0 0 1.00 1.00
( -32.0 0.0 0.0 ) ( -32.00008 500.0 0.0 ) ( -32.0 0.0 500.0 ) city6_8 0 0 0 1.00 1.00
( 0.0 32.0 0.0 ) ( 500.0 32.0 0.0 ) ( 0.0 32.0 500.0 ) city6_8 0 0 0 1.00 1.00
( 0.0 0.0 -32.0 ) ( 500.0 0.0 -31.999977 ) ( 0.0 500.0 -32.0 ) city6_8 0 0 0 1.00 1.00
} // Brush 7
{ // Brush 8
( 0.0 0.0 31.999998 ) ( 0.0 500.0 31.999998 ) ( 500.0 0.0 31.999977 ) city6_8 0 0 0 1.00 1.00
( 31.999998 0.0 0.0 ) ( 31.999998 0.0 500.0 ) ( 32.00008 500.0 0.0 ) city6_8 0 0 0 1.00 1.00
( 0.0 -32.000004 0.0 ) ( 0.0 -32.000004 500.0 ) ( 500.0 -32.000046 0.0 ) city6_8 0 0 0 1.00 1.00
( -32.0 0.0 0.0 ) ( -32.00008 500.0 0.0 ) ( -32.0 0.0 500.0 ) city6_8 0 0 0 1.00 1.00
( 0.0 32.0 0.0 ) ( 500.0 32.0 0.0 ) ( 0.0 32.0 500.0 ) city6_8 0 0 0 1.00 1.00
( 0.0 0.0 -32.0 ) ( 500.0 0.0 -31.999977 ) ( 0.0 500.0 -32.0 ) city6_8 0 0 0 1.00 1.00
} // Brush 8
{ // Object 0 :
Position: (0.0, 0.0, 0.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Objects: 1, 2, 3, 4, 5, 6, 7, 8, 9
} // Object 0
{ // Object 1 : Cube
Position: (-28.000015, 0.000004, 22.928223)
Orientation (rad): (0.0, 0.0, -0.2618)
Scale: (0.500001, 1.25, 0.25)
Brush: 0
} // Object 1
{ // Object 2 : Cube
Position: (-0.000015, 0.000004, 26.928223)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (0.5, 1.25, 0.25)
Brush: 1
} // Object 2
{ // Object 3 : Cube
Position: (27.999985, 0.000004, 22.928223)
Orientation (rad): (0.0, 0.0, 0.2618)
Scale: (0.500001, 1.25, 0.25)
Brush: 2
} // Object 3
{ // Object 4 : Cube
Position: (53.999985, 0.000004, 12.928223)
Orientation (rad): (0.0, 0.0, 0.523598)
Scale: (0.500001, 1.25, 0.25)
Brush: 3
} // Object 4
{ // Object 5 : Cube
Position: (69.999985, 0.000004, -3.071777)
Orientation (rad): (0.0, 0.0, 1.047199)
Scale: (0.499999, 1.25, 0.250001)
Brush: 4
} // Object 5
{ // Object 6 : Cube
Position: (77.999985, 0.000004, -17.071777)
Orientation (rad): (0.0, 0.0, 1.047199)
Scale: (0.500001, 1.25, 0.250001)
Brush: 5
} // Object 6
{ // Object 7 : Cube
Position: (-54.000015, 0.000004, 12.928223)
Orientation (rad): (0.0, 0.0, -0.523598)
Scale: (0.5, 1.25, 0.25)
Brush: 6
} // Object 7
{ // Object 8 : Cube
Position: (-70.000015, 0.000004, -3.071777)
Orientation (rad): (0.0, 0.0, -1.047198)
Scale: (0.499999, 1.25, 0.25)
Brush: 7
} // Object 8
{ // Object 9 : Cube
Position: (-78.000015, 0.000004, -17.071777)
Orientation (rad): (0.0, 0.0, -1.047198)
Scale: (0.5, 1.25, 0.25)
Brush: 8
} // Object 9